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Sales Experience

Sales Experience

Sales Experience

Today, Oct. 31, 2018, from 9 am to 7 pm, the Weese Hackathon will involve professionals and students in an eight-hour non-stop work.  Participants will have to develop technological solutions for new projects, processes and virtual/real products, following the indications provided by the organisers.

 

The hackathon for the creation of innovative tools that will improve sales experiences is promoted by the Fondazione Mondo Digitale as part of Project Immersive Weese, one of many activities organized for the global renewal started by Weese.

 

Nine teams have signed up for the hackathon. They will work together with students on school-work programmes at UX in Action.  

 

Teams and Team Leaders

  • Orto 2.0 (Lorenzo Artibani)
  • Lasagner (Francesca Leuti)
  • HowHight (Gioacchino Chirico)
  • Neven (Walter Scarfò)
  • LSD Production (Matteo Rossi)
  • Rigel (Lara Forgione)
  • Buizel (Emanuele Tamburrani)
  • Chimera (Francesco Sapio)
  • Pushapp (Ottavio Sgrosso)

 

The 60-hours "UX in Action" School-Work Programme involves 21 students from IIS Confalonieri De Chirico in Rome (Year 3, Architecture and Environment Curriculum), coordinated by Professor Aurora Mannarino. Valentina Gelsomini is the external tutor.

 

 

HACKATHON WEESE

User Experience Meets Avant-Garde Craftsmanship

October 31, 2018 – 9 am

Weese Coworking Space

Via Giusto Fontanini 59

Hackathong Guidelines

 

 

  AGENDA

 

8.30 am | TEAMS ARRIVE

 

9.00 am | WELCOME

  • Alessandro D’Aponte, Commercial Director, Weese
  • Alfonso Molina, Scientific Director, Fondazione Mondo Digitale

 

9.30 am | THE CHALLENGE – WORK BEGINS

 

5.00 pm | WORK ENDS – PREPARATION OF PITCHES

 

5.30 pm | TEAM PITCHES

 

6.00 pm | AWARD PRESENTED TO WINNING TEAM


 

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