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DIY Games

Mattia, 8 years old, attends the first year of primary school; together with his classmates, he is learning about how to develop a videogame at the Phyrtual Innovation Gym.

 

Eleonora Curatola [@Eleonora_FMD] interviews young Mattia, who confesses that he never thought that programing could be so easy and so much fun.

 

Ascolta "#CrackTheCode Mattia nei panni di un programmatore" su Spreaker.

 

Project Crack the Code, promoted by the Fondazione Mondo Digitale and Microsoft as part of the YouthSpark Programme proposes innovative digital models for school education to prepare the future generations to successfully face the employment challenge.

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