Main Menu

Education, culture and artificial intelligence

Alla RomeCup 2026 i prototipi che trasformano l’apprendimento

Education, culture and artificial intelligence

Education, culture and artificial intelligence

At RomeCup 2026: prototypes that are transforming learning

From artificial intelligence that recommends the right book for every reader to immersive extended reality experiences for exploring science and history. At the demonstration area of the RomeCup 2026, taking place in Rome from 28 to 30 April, start-ups and innovators will present EdTech prototypes and solutions that experiment with new ways of learning, teaching and accessing knowledge.

RomeCup, the multi-event promoted by the Fondazione Mondo Digitale ETS and titled this year “What’s next? Intelligence and talent in dialogue”, explores the future of education, research and business through dialogue between the humanities and computational sciences, with a focus on augmented languages. In the demonstration area, emerging technologies and educational experiments take shape in prototypes and practical applications involving schools, universities and the public.

Among the projects presented, the Electro Info association brings three solutions to RomeCup that combine artificial intelligence, immersive reality and educational robotics to make learning more personalised and engaging.

The Musa project introduces an interactive kiosk that uses semantic differential and artificial intelligence to recommend the book best suited to each user’s interests. Through a series of intuitive questions, the system creates a reading profile and offers personalised suggestions, with the aim of making the book-choosing experience more accessible and stimulating.

For the world of education, EchoXR Evolution offers a teaching approach based on extended reality (XR), which allows students and teachers to interact with scientific, historical and cultural content within simulated three-dimensional environments. The approach aims to transform traditional lessons into an immersive experience, promoting learning through exploration and interaction.

Rounding off the offering is Edurobotic AI, a platform designed to introduce young people to technology through educational robotics and adaptive machine learning. The system transforms the classroom into a creative laboratory, where students can experiment with robots and algorithms, developing digital skills and critical thinking.

From artificial intelligence to extended reality, right through to educational robotics, the prototypes presented in the RomeCup demonstration area show how emerging technologies can open up new avenues for learning, making access to knowledge more personalised, interactive and inclusive.

Other news that might interest you

Our Projects

Get updated on our latest activities, news and events